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Computer Applications

Project 1
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This project involves completion of basic form and external model of a selected architectural design. The completed 3D model is meant to reflect the knowledge of using the software to create 3D geometries. 3D models were assessed on the overall detail, complexity and creativity used in the creation and development process.

Anchor 1
Modeling process via Rhinoceros and 3DS Max

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Renderings of 3D Model.
Window Rendering Test
2. Window Rendering Test
Project 2
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The second project involves the production of photorealistic still rendering of the selected architecture design with materials, appropriate camera views and post-production enhancement on the visual outcome. The visualisation work would be assessed on the types and ways materials are used, types of lights and effects used to set up the scene, setup of appropriate camera views for rendering and skills of using post-production tools to enhance the visual outcome.

Anchor 2
Project 2a
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Project 2A focuses on the exterior rendering of the model and the surrounding context, rendered with lights and environments to produce photorealistic quality images of the model and site. 

Progress Photos in 3DS Max and Photoshop

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External Renderings
Eye Level View
Bird's Eye View
Project 2b
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Project 2B involves rendering the interior spaces of the model with details, rendered with lights and environments to produce a photorealistic representation of the spaces. 

Anchor 3
Progress Photos in 3DS Max and Photoshop

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Interior Renderings
Living Room at Night
Master Bedroom
Project 3
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Project 3 requires students to produce a 90 second animation of the modeled building, which includes proper keyframing, assigning cameras to paths and splicing the clips into a full length video.

Anchor 4
Progress Photos in 3DS Max and Adobe Premiere Pro

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Animation

Reflections

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Taylor's Graduate Capabilities​

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